Procedural content generation and evolution within the EvoTanks domain

نویسندگان

  • Adam Pace
  • Tommy Thompson
چکیده

In this extended abstract we highlight ongoing work in developing procedural generation for the purposes of games. This research focusses on our recent development of a procedural generation framework developed in the EvoTanks domain, a re-imagining of the Atari 2600 title Combat. In addition, we highlight current work that utilises evolutionary algorithms not only to procedurally generate offensive and defensive content for the game, but its use to ensure game-balance is retained.

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تاریخ انتشار 2013